Production

Browser Controller I have successfully implemented the browser controller, which currently works on most Android and iOS devices. The system implements WebSockets to make a connection to the server then feeds touch data through the socket connection. The interface as it stands currently allows for a large amount of future customization and alteration. The current…

Production

Implementing an alternative control interface One of the major goals over the last semester was improving our control interface. Seeing as we are using a mobile device as the control interface, it both limits and opens up a lot of possibilities. More importantly than the actual interface, though, is the accessibility of the interface. Until…

Production

Second Semester After a break of a month, it’s time for production to resume for the final 4 month. We’ve added 5 new team members to Phlegmatic Studios and are looking forward to working with them to improve our game as much as we can. We have a lot of ideas to discuss and decide…